Moew-Ha Lucking Statue
Ancient Hunter Unity Statue
Balanced
Heroic Blessing Lv.1
When Hero transform, it deals 5650% ATK extra damage, and gets (Hero Blessing) to increase 5.6% ATK , that lasts until the end of the combat. (current release ratio: 100.0%)
Provides an effect that scales with the character’s level, reaching full potency at Lv.200
Ancient Hunter Slaying Statue
Survival
Familiar Claws Lv.2
(Spirit Beast: Sun Chaser) After each Powerful Claw, adds 1 stack of (Rend) to the current target, dealing a total of Spirit Beast ATK*12785% damage over 6 seconds. Each (Rend) inflicts damage independently (current release ratio: 100.0%)
Provides an effect that scales with the character’s level, reaching full potency at Lv.200
Ancient Hunter Soulhunt Statue
Damage
Soul Arrow Lv.2
Hunters gain Soul Arrow. After casting Quick Shot, the next skill also fires a Soul Arrow, dealing ATK* 28508% damage (current release ratio: 100.0%)
Provides an effect that scales with the character’s level, reaching full potency at Lv.200
Ancient hunter’s Beast Statue
Damage
Soul Beast Arrives Lv.2
Summons (Spirit Beast: Sun Chaser) inheriting 248% of the master’s ATK, continuously attacking enemies until the end of combat, master’s skill use immediately triggers a powerful claw attack dealing ATK 7731% damage from (Spirit Beats: Sun Chaser). (Current cast ratio: 100%)
Provides an effect that scales with the character’s level, reaching full potency at lvl 200.
Ancient hunter’s Charged Statue
Survival
Deadly Arrow Lv.2
(Piercing Shot) now consumes all (Concentration) stacks, each stack additionally increasing 75% damage, and (Spirit Beast: Sun Chaser) Basic ATK damage increases by 2001% for 15 seconds.
Ancient hunter Soulhunt Statue
Damage
Soul Arrow Lv.2
Hunters gain Soul Arrow. After casting Quick Shot, the next skill also fires a Soul Arrow, dealing ATK 28508% damage (Current cast ratio: 100%)
Provides an effect that scales with the character’s level, reaching full potency at lvl 200.
Statue of an ancient hunter raising his arrow
Survival
Thunder Strike Lv.2
(Storm Shot) gains an additional critical strike rate of 9% and critical damage og 15% for each point of (Focus), and (Spirit Beast: Sun Chaser)’s normal attack damage bonus is increased by 1091% for 12 seconds.
Guerrilla statue of an ancient hunter
Balanced
Wind and Rain of Arrow Lv.2
(Arrow Barrage) adds a continuous 3-seconds (Blowout Arrow Barrage), dealing 3 instance of ATK 5275% damage to all enemies, and reducing 25% damage foor each target increased, down to 75%, (current cast ratio: 1–%) and (Spirit Beast: Sun Chaser) gain (Desire), changing attack targets to all enemies for 8 seconds.
Provides an effect that scales with the character’s level, reaching full potency at lvl 200.
Ancient hunter Hunting statue
Balanced
Defense Breaking Arrow Lv.1
(Weak Point Shot) skill damage bonus is 52.2%, and (Spirit Beast: Sun Chaser)’s normal attack damage bonus is increased by 653% for 12 seconds.
Ancient hunter’s sniper statue
Damage
Precision volley Lv.1
(Steady Shot) skill damage bonus is increased by 277%.
Ancient hunter’s Shooting Statue
Survival
Serial penetration Lv.1
(Quick Shot) provides an additional attack power bonus of 12.1% for 12 seconds, and (Spirit Beast: Sun Chaser) gains a damage bonus of 18.6% from (Rage) for 12 seconds.
Ancient hunter’s Focus Statue
Damage
Precision Shooting Lv.1
(Aimed Shot) skill damage bonus is increased by 66.4%, the number of (Focus) layers gained from (Aimed Shot) is increased y 2 layers, and the maximum numbers of layers is increased by 2 layers