Mage Skill

Mage Skill

Magic Blast

3 Energy Point

Damage

Individual

Cast a Magic Blast to inflict 214%(+571) ATK DMG on the enemy

Magic Intellect

3 Energy Point

Enhance

Individual

Break through the upper limit of magic control. Shorten the next skill’s casting time by 40% and inflict 155%(+414) ATK DMG on the enemy

Mirror Image

2 Energy Point

Enhance

Individual

Inflict 71%(+190) ATK DMG on the enemy and link yourself with 1 magic clone with HP of 12%(+31) of ATK. Your DMG received will be transferred to the mirror image. It lasts for 12 seconds

Meteorite

4 Energy Point

Damage

Crowd

Form 3 huge fireballs to inflict 118%(+315) ATK DMG on 3 random enemy units

Lightning Wave

3 Energy Point

Damage

Crowd

Attack all enemy units and inflict 45%(+120) ATK DMG

Fireball

3 Energy Point

Damage

Individual

Throw 1 fireball and inflict 140%(+373) ATK DMG on the enemy. The lower the enemy’s HP, the higher then DMG

Scorch

3 Energy Point

Enhance

Individual

Scorch the enemy and inflict 136%(+364) ATK DMG on the enemy target. Crits cast the skill again

Fire Blast II

3 Energy Point

Damage

Individual

Control fire to blast the enemy and inflict 611%(+37440) ATK DMG, and increase the next 2 skills 18%’s Crit. rate and 30% Crit DMG

Silence

3 Energy Point

Silence

Individual

Silence the enemy for 2 seconds and inflict 110%(+293) ATK DMG (The Silence effect has a 100% hit rate for enemy units at Lv10 or lower)

Purification Wave

3 Energy Point

Dispersal

Individual

Inflict 110%(+293) ATK DMG on the enemy and remove 1 random buffs. Successful removal increases DMG by 10%

Seal Storm

2 Energy Point

Magic Style

Damage

Crowd

Inflict 60%(+160) ATK DMG on 3 random enemy units and apply bonus Magic Seal

Terminal Storm

3 Energy Point

Magic Style

Damage

Crowd

Inflict 54%(+144) ATK DMG on 3 random enemy units. If the targets have the Magic Seal, deal a bonus 50% of DMG

Lightning Blast

3 Energy Point

Sunder Armor

Individual

 

Cast Lightning Charge, deal 204%(+543) ATK DMG to enemy. Skill ignores 20% of enemy’s Armor

Serenity

1 Energy Point

Damage

Individual

 

Inflict bonus 103%(+274) ATK DMG on the first target of the next skill

Frost Missile

3 Energy Point

Frost Style

Damage

Individual

Fire 3 Frost Missiles to inflict 48%(+129) ATK DMG on the enemy and apply 3 layers of Frost (Every 4 layers of Frost will stun the target for 2 seconds)(The Frost effect has a 100% Hit rate for enemy units at Lv10 or lower)

Cone of Cold

1 Energy Point

Frost Style

Damage

Individual

Cast Ice to attack the enemy. Inflict 23%(+61) ATK DMG on the target, and apply 1 extra layer of Frost (Every 4 layers of Frost will stun the target for 2 seconds)(The Frost effect has a 100% Hit rate for enemy units at Lv10 or lower)

Magic Missile

3 Energy Point

Enhance

Individual

 

Launches three waves of Magic Missiles at the enemy for 2 sec, causing 58%(+155) ATK DMG per wave, with a 50% chance of recovering 1 point of energy – up to 2 points

Frostbolt

2 Energy Point

Frost Style

Damage

Individual

Launces a bolt of frost at the enemy, inflicting 57%(+152) ATK DMG and adds 2 layers of Frost to the target (Every 4 layers of Frost will stun the target for 2 seconds)(The Frost effect has a 100% Hit rate for enemy units at Lv10 or lower)

Blizzard

4 Energy Point

Coldness Style

Damage

Crowd

Control a blizzard to inflict 30%(+80) ATK DMG on all enemy units for 3 seconds. The DMG dealt to the enemy in the Cold state increases by 30%. Afterwards, apply bonus Cold state to all enemy units

Frost Nova

3 Energy Point

Coldness Style

Damage

Crowd

Inflict 48%(+128) ATK DMG on all enemy units and apply bonus Cold state to all targets. The DMG dealt to the enemy in the Cold state increases by 30%

Magic Suppression

3 Energy Point

Healing Reduce

Individual

Inflict 125%(+333) ATK DMG to the enemy and lower the target’s Healing by 10% for 10 seconds